FindosgParticle¶
Finds the osgParticle NodeKit from the OpenSceneGraph toolkit.
Note
In most cases, it's recommended to use the FindOpenSceneGraph
module
instead and list osgParticle as a component. This will automatically handle
dependencies such as the OpenThreads and core osg libraries:
find_package(OpenSceneGraph COMPONENTS osgParticle)
This module is used internally by FindOpenSceneGraph
to find the
osgParticle NodeKit. It is not intended to be included directly during typical
use of the find_package()
command. However, it is available as a
standalone module for advanced use cases where finer control over detection is
needed. For example, to find the osgParticle explicitly or bypass automatic
component detection:
find_package(osgParticle)
OpenSceneGraph and osgParticle headers are intended to be included in C++ project source code as:
example.cxx
¶#include <osg/PositionAttitudeTransform>
#include <osgParticle/FireEffect>
// ...
When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may also be required.
Result Variables¶
This module defines the following variables:
osgParticle_FOUND
Boolean indicating whether the osgParticle NodeKit of the OpenSceneGraph toolkit is found. For backward compatibility, the
OSGPARTICLE_FOUND
variable is also set to the same value.OSGPARTICLE_LIBRARIES
The libraries needed to link against to use the osgParticle NodeKit
OSGPARTICLE_LIBRARY
A result variable that is set to the same value as the
OSGPARTICLE_LIBRARIES
variable.
Cache Variables¶
The following cache variables may also be set:
OSGPARTICLE_INCLUDE_DIR
The include directory containing headers needed to use osgParticle NodeKit.
OSGPARTICLE_LIBRARY_DEBUG
The path to the osgParticle debug library.
Hints¶
This module accepts the following variables:
OSGDIR
Environment variable that can be set to help locate the OpenSceneGraph toolkit, including its osgParticle NodeKit, when installed in a custom location. It should point to the OpenSceneGraph installation prefix used when it was configured, built, and installed:
./configure --prefix=$OSGDIR
.
Examples¶
Finding osgParticle explicitly with this module and creating an interface imported target that encapsulates its usage requirements for linking it to a project target:
find_package(osgParticle)
if(osgParticle_FOUND AND NOT TARGET osgParticle::osgParticle)
add_library(osgParticle::osgParticle INTERFACE IMPORTED)
set_target_properties(
osgParticle::osgParticle
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OSGPARTICLE_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OSGPARTICLE_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE osgParticle::osgParticle)
See Also¶
The
FindOpenSceneGraph
module to find OpenSceneGraph toolkit.